Small World Statistics 2026

Small World averaged 9.38 concurrent players on Steam over the last 30 days as of February 2026. The digital adaptation of Philippe Keyaerts’ area-control board game has been on Steam since 2013, but most of its online activity now happens on Board Game Arena and mobile. The physical version has moved over 500,000 copies since its 2009 release by Days of Wonder. This page tracks Small World player count data, monthly trends, revenue estimates, and platform breakdowns.

Small World Player Count Statistics (2026)

  • Small World averages 9.38 concurrent players on Steam as of February 2026.
  • The all-time Steam peak was 447 concurrent players, recorded in June 2015.
  • Board Game Arena accounts for an estimated 45% of all digital Small World activity.
  • Digital revenue peaked at $1.8 million in 2020 and dropped to roughly $300,000 in 2025.
  • The physical board game has sold over 500,000 copies worldwide since 2009.

How Many People Play Small World on Steam?

Small World averaged 9.38 players over the past 30 days on Steam, with a monthly peak of 31. The game has held single-digit averages through most of 2025. January 2026 saw a slight uptick to 9.54, which carried into February. These numbers are typical for digital board game adaptations that compete with free browser-based alternatives.

MonthAverage PlayersPeak Players
February 20269.3831
January 20269.5424
December 20256.6521
November 20255.9015
October 20256.1317
September 20256.8721
August 20257.7923
July 20258.1826
June 20258.4123
May 20256.9919
April 20257.7122
March 20259.7724

Source: SteamCharts

Small World Monthly Player Count (Mar 2025 – Feb 2026)
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Average Players
Peak Players

Small World Player Count by Year (2015-2025)

The pandemic years drove a sharp spike in Small World’s Steam numbers. The game averaged 45.5 concurrent players in 2020, up from 14.6 in 2019. By 2025, the yearly average had fallen to 7.3, back in line with pre-2020 levels. The pattern mirrors what happened across popular board games that went digital during lockdowns.

YearAverage Concurrent Players (Steam)
201538.5
201622.1
201719.9
201816.1
201914.6
202045.5
202128.8
202215.3
202312.1
202410.1
20257.3

Source: SteamCharts

Small World Yearly Average Players (2015–2025)
38.5
2015
22.1
2016
19.9
2017
16.1
2018
14.6
2019
45.5
2020
28.8
2021
15.3
2022
12.1
2023
10.1
2024
7.3
2025
Yearly Average Concurrent Players

Small World Player Count by Platform

Steam is a minority platform for Small World. Board Game Arena carries an estimated 45% of digital play, with iOS at 28% and Android at 18%. Steam handles the remaining 9%. Board Game Arena’s free tier makes it the default choice for most casual players, while Small World’s area-control format translates well to touchscreens.

PlatformEstimated Share of Digital Players
Board Game Arena45%
iOS28%
Android18%
Steam (PC/Mac/Linux)9%

Source: SteamCharts, Board Game Arena

Small World Player Distribution by Platform
Platform
Board Game Arena 45%
iOS 28%
Android 18%
Steam 9%

What Platforms Is Small World Available On?

Small World 2 runs on Windows, Mac, Linux, iOS, and Android. It’s also playable free on Board Game Arena through any browser. No console versions exist. The Steam version has cross-platform multiplayer with mobile, but Board Game Arena operates on a separate system. Players looking for a strong four-player experience can find matches on any of these platforms.

PlatformAvailable
WindowsYes
MacYes
LinuxYes
iOSYes
AndroidYes
Board Game ArenaYes (free)
XboxNo
PlayStationNo
Nintendo SwitchNo

Source: Steam, App Store, Board Game Arena

Small World Player Distribution by Country

France leads global interest in Small World, which makes sense given Days of Wonder’s French roots. The U.S. is the largest English-language market, followed by Germany, Canada, and the UK. Interest drops off sharply outside Western Europe and North America, with Japan and Brazil at the tail end of the top 12.

RankCountryRelative Interest
1France100%
2United States78%
3Germany62%
4Canada55%
5United Kingdom51%
6Netherlands42%
7Belgium38%
8Spain31%
9Poland25%
10Australia22%

Source: Google Trends

Small World Interest by Country (Relative %)
France
100%
USA
78%
Germany
62%
Canada
55%
UK
51%
Netherlands
42%
Belgium
38%
Spain
31%
Poland
25%
Australia
22%

Small World Digital Revenue (2015-2025)

Small World’s digital revenue peaked at an estimated $1.8 million in 2020. That figure dropped every year after, reaching roughly $300,000 in 2025. Most of the franchise’s income comes from physical board game and expansion sales rather than digital. Days of Wonder, Small World’s publisher, was acquired by Asmodee in 2014. Embracer Group later bought Asmodee in 2022 as part of a deal valued at approximately $2.75 billion across all properties. The return to physical board gaming after lockdowns is the likely driver behind the digital decline.

YearEstimated Digital Revenue ($M)
20151.4
20160.9
20170.8
20180.6
20190.5
20201.8
20211.2
20220.7
20230.5
20240.4
20250.3

Source: SteamSpy, Sensor Tower (estimates)

Small World Estimated Digital Revenue (2015–2025)
$1.4M
2015
$0.9M
2016
$0.8M
2017
$0.6M
2018
$0.5M
2019
$1.8M
2020
$1.2M
2021
$0.7M
2022
$0.5M
2023
$0.4M
2024
$0.3M
2025
Estimated Digital Revenue ($M)

Small World Twitch and Streaming Stats

Twitch activity for Small World is minimal. The game sits well outside the top 1,000 categories. Peak viewership hit 245 at its highest, and only 38 channels streamed the game in 2025. Board game adaptations rarely attract large streaming audiences, and Small World is no exception. For comparison, King of Tokyo’s streaming numbers are similarly modest for a tabletop title.

MetricValue
Peak Average Viewers12
All-Time Peak Viewers245
Total Streamers (2025)38
Watch Hours (2025)1,850

Source: TwitchTracker

About Small World

Small World launched in March 2009, designed by Philippe Keyaerts and published by Days of Wonder. The digital version, Small World 2, arrived on Steam in December 2013. Players choose from 14 fantasy races paired with 20 special powers, creating 280 possible combinations. Tokens are placed on scaled boards for 2-5 players. When a civilization overextends, it goes into decline and a new race is drafted. Matches last 8-10 turns, and the player with the most victory coins wins.

Small World 2 costs $9.99 on Steam with paid DLC expansions. Mobile versions follow the same pricing model. On Board Game Arena, the game is free with a basic account. Steam reviews sit at 71% positive from 913 reviews. The game has around 200,000 registered Steam owners.

FAQ

What is the current Small World player count?

Small World averages about 9 concurrent players on Steam as of February 2026. Across all platforms including Board Game Arena and mobile, the total is estimated at a few hundred daily active users.

What was the highest Small World player count on Steam?

Small World hit an all-time peak of 447 concurrent Steam players in June 2015. During the pandemic, it averaged 118 concurrent players in May 2020.

Is Small World available on consoles?

No. Small World 2 is on Windows, Mac, Linux, iOS, and Android only. There are no PlayStation, Xbox, or Nintendo Switch versions.

Can you play Small World for free?

Yes, on Board Game Arena with a free account. The Steam version costs $9.99, and mobile versions have a similar one-time price with optional DLC.

Is Small World cross-platform?

Small World 2 supports cross-play between Steam and mobile. Board Game Arena runs separately and does not connect to Steam or mobile versions.