Gaming Monitor Market Size Statistics 2026 [Forecasts, Shipment Data and Segment Splits]

Four research firms price the gaming monitor market size for 2026 between USD 12.1 billion and USD 13.79 billion, and their forecast endpoints range from USD 22.93 billion to USD 34.84 billion. Unit trackers disagree less: Omdia counted 41 million gaming monitors shipped in 2025. Below are the shipment counts, revenue forecasts, regional splits, OLED brand shares and resolution data, each with its source and period.
Gaming Monitor Market Size
What Is The Gaming Monitor Market Size In 2026?
Four firms publish a current gaming monitor market size, and all four measure vendor revenue under their own scope definitions rather than unit sales or user counts.
Future Market Insights puts 2026 at USD 12.1 billion. Cognitive Market Research puts the same year at USD 13,789.8 million. Business Research Insights lands between them at USD 13.2 billion.
The growth rates split into two camps. Market Research Future and Future Market Insights both model the category below 7% a year; Cognitive and Business Research Insights model it above 13%.
| Research firm | Current value | Forecast value | CAGR | Window |
|---|---|---|---|---|
| Market Research Future | $12.36 B (2025) | $23.87 B (2035) | 6.8% | 2025–2035 |
| Future Market Insights | $12.1 B (2026) | $22.93 B (2036) | 6.6% | 2026–2036 |
| Business Research Insights | $13.2 B (2026) | $34.84 B (2035) | 14.9% | 2026–2035 |
| Cognitive Market Research | $13,789.8 M (2026) | $33,095.6 M (2033) | 13.32% | 2025–2033 |
Source: Market Research Future, Gaming Monitors Market report (2025–2035); Future Market Insights, Gaming Monitors Market report (2026–2036); Business Research Insights, Gaming Monitor Market report, updated 3 September 2026 (2026–2035); Cognitive Market Research, Gaming Monitor Market Analysis, 8th Edition 2026, data updated July 2026 (2025–2033). All figures are vendor revenue.
One source disagrees with itself. The Business Research Insights report scope table prints USD 34.84 billion for 2035, while the FAQ block on the same page prints USD 46.11 billion for the same year and the same 14.9% rate.
Cognitive publishes the longest single series, which is the only way to see one firm’s own trajectory without mixing scopes. Its 2021 reading was USD 8,357.58 million.
Revenue models are not player counts. For the spending side of the wider category, these PC gaming market size statistics and the matching gaming industry revenue breakdowns cover platform-level totals.
How Many Gaming Monitors Ship Each Year?
Omdia counted 133.4 million desktop monitors shipped in 2025, a 4.3% rise. Gaming monitors accounted for 41 million of those units and 31.1% of the total.
Gaming shipments grew 50.2% year on year while the overall desktop monitor market grew 4.3%. Omdia also recorded eleven consecutive quarters of gaming monitor growth through 4Q25.
| Omdia metric | 2025 | 2026 |
|---|---|---|
| Desktop monitor shipments | 133.4 M | Not published |
| Gaming monitor shipments | 41.0 M | 43.0 M (projected) |
| Gaming share of desktop monitors | 31.1% | Not published |
| Desktop shipment growth, year on year | 4.3% | Not published |
| Gaming shipment growth, year on year | 50.2% | Not published |
Source: Omdia, desktop monitor shipment release, 12 May 2026, calendar year 2025 actuals and 2026 projection. Figures are units shipped.
The 2026 projection of 43 million units is Omdia’s own, published alongside the 2025 actuals. Omdia attributes the momentum to refresh rates above 120 Hz and to cheaper entry-level models built on previous-generation panels.
Gaming Monitor Market Size By Region
Cognitive Market Research splits its 2025 global figure across six regions. The six values sum to the USD 12,170.2 million global total and the shares sum to 100%.
North America holds 35.8% of revenue, ahead of Asia Pacific at 30.1%. Asia Pacific carries the higher growth rate, but the gap between the two rates is 0.20 percentage points.
| Region | 2025 revenue | Global share | CAGR 2021–2033 |
|---|---|---|---|
| North America | $4,355.7 M | 35.8% | 13.77% |
| Asia Pacific | $3,668.08 M | 30.1% | 13.97% |
| Europe | $3,002.38 M | 24.7% | 12.34% |
| South America | $595.12 M | 4.9% | 12.01% |
| Middle East | $352.93 M | 2.9% | 11.86% |
| Africa | $195.939 M | 1.6% | 11.75% |
Source: Cognitive Market Research, Gaming Monitor Market Analysis, 8th Edition 2026, 2025 actuals, data updated July 2026. Figures are vendor revenue.
Which Region Grows Fastest?
Asia Pacific leads Cognitive’s regional growth rates at 13.97% across 2021 to 2033. Within that region, Singapore carries the highest country rate at 16.31%, followed by India at 15.68% and China at 15.49%.
Country-level rates from Future Market Insights run on a different model and a different window: India at 7.1% and China at 6.9% for 2026 to 2036. The two firms are forecasting the same category with growth assumptions that differ by roughly a factor of two, which is the single biggest reason their 2030s endpoints diverge.
OLED Share Of The Gaming Monitor Market Size
TrendForce counted 2.735 million OLED monitors shipped globally in 2025, up 92% year on year. The firm expects total 2026 shipments to grow 51%.
OLED counts cover all monitor types, not gaming models alone, so the figure cannot be read as an OLED share of Omdia’s 41 million gaming units. Both trackers measure shipments, but the baskets differ.
| Brand | 2025 share | Q2 2026 share |
|---|---|---|
| ASUS | 21.6% | 23.1% |
| Samsung | 19.3% | 13.1% |
| MSI | 13.1% | 12.8% |
| LG Electronics | 12.6% | 8.4% |
| Dell | 9.9% | Not in top five |
| AOC | Not in top five | 8.6% |
Source: TrendForce, OLED monitor shipment releases, 26 March 2026 (full-year 2025) and 13 August 2026 (2Q26). Shares are of global OLED monitor unit shipments.
Second-quarter shipments rose 26.1% against Q1 2026 and 98% against Q2 2025. TrendForce credits China’s 618 shopping festival and continued adoption of 27-inch QHD models.
Samsung’s lead over MSI narrowed to 0.3 percentage points in Q2 2026. TrendForce attributes the drop to Samsung’s gradual withdrawal from the Chinese market.
Ranking order was unchanged between Q1 and Q2 2026. TrendForce says wider panel supply is letting smaller brands scale faster and close the gap on the leaders.
What Screen Resolution Do PC Gamers Run?
Valve’s Steam Hardware & Software Survey is opt-in and anonymous, so it describes participating systems rather than every PC gamer. In the August 2026 edition, 1920×1080 was the primary display resolution on 50.52% of surveyed systems.
1440p sits second at 21.86%. Every resolution above 1080p that Valve breaks out individually stayed in single digits, with 3840×2160 at 4.98%.
| Primary display resolution | Share of systems | Change vs July 2026 |
|---|---|---|
| 1920 x 1080 | 50.52% | -0.58 pp |
| 2560 x 1440 | 21.86% | +0.40 pp |
| 2560 x 1600 | 5.71% | +0.61 pp |
| 3840 x 2160 | 4.98% | +0.03 pp |
| 3440 x 1440 | 3.14% | 0.00 pp |
| 1920 x 1200 | 2.76% | +0.11 pp |
| 1366 x 768 | 2.23% | -0.23 pp |
| Other | 3.26% | +0.23 pp |
Source: Valve, Steam Hardware & Software Survey, August 2026, combined platform view. Shares are of surveyed opt-in systems.
Half the surveyed base still runs the cheapest resolution tier. That composition fits the entry-level demand Omdia describes better than it fits the premium headlines, and it sits alongside Steam platform usage data showing where the audience concentrates.
Multi-monitor setups tell a separate story. 3840×1080 led that category at 47.62% in August 2026, with 4480×1440 second at 27.96%. Those two categories use different denominators and cannot be compared against the primary-display shares above.
Why Gaming Monitor Prices Are Moving In 2026
Two vendors have announced adjustments rather than reported completed increases. AOC’s China operation notified distribution partners in a notice dated 1 August 2026 that prices across its monitor range were being adjusted, citing higher chip, board and raw material costs.
KTC issued a separate statement saying core component costs had risen far enough that it can no longer absorb them internally. KTC named no models, no percentages and no effective date, and said it was still negotiating with suppliers.
Neither notice quantifies the change, so no price figure attaches to either. Both statements were issued to the Chinese channel and neither vendor has published a revised model-level price list.
Demand-side context for that spending sits in cross-platform play adoption figures and the wider video game industry dataset, both of which track the audience these displays are sold into. Platform-level engagement is covered in more depth in these Steam game statistics.
FAQs
How big is the gaming monitor market in 2026?
Estimates range from USD 12.1 billion to USD 13.79 billion for 2026. Future Market Insights publishes USD 12.1 billion, Business Research Insights USD 13.2 billion and Cognitive Market Research USD 13,789.8 million, each measuring vendor revenue.
How many gaming monitors are sold each year?
Omdia counted 41 million gaming monitor units shipped worldwide in 2025, up 50.2% year on year and equal to 31.1% of all desktop monitor shipments. Omdia projects 43 million gaming units for 2026.
Which brand leads the OLED gaming monitor market?
ASUS led global OLED monitor shipments in Q2 2026 with a 23.1% share, according to TrendForce. Samsung held 13.1%, MSI 12.8%, AOC 8.6% and LG Electronics 8.4% in the same quarter.
What does Reddit say about buying a gaming monitor in 2026?
Reddit threads are unmeasured opinion, not data. The measurable equivalent is Valve’s opt-in Steam survey: 50.52% of surveyed systems ran 1920×1080 in August 2026 and 21.86% ran 2560×1440.
Is the gaming monitor market growing faster than the monitor market overall?
By units, yes. Omdia recorded 50.2% growth in gaming monitor shipments for 2025 against 4.3% growth for desktop monitors overall. Omdia projects 43 million gaming units for 2026 and publishes no 2026 total-market figure.
Sources
https://omdia.tech.informa.com/pr/2026/may/desktop-monitor-shipments-reach-133point4-million-units-in-2025-as-gaming-monitors-fuel-recovery
https://www.trendforce.com/presscenter/news/20260813-13181.html
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
https://www.cognitivemarketresearch.com/gaming-monitor-market-report
https://icon-era.com/statistics/steam-game-statistics/
https://rec0ded88.com/statistics/pc-gaming-statistics/
