PUBG Mobile Statistics 2026
PUBG Mobile generated $1.1 billion in revenue in 2024 and averaged 25 million daily active users — seven years after its global launch. This article covers player counts, download trends, revenue splits, publisher financials, and esports data, all drawn from 2024 sources or later.
How Many People Play PUBG Mobile?
PUBG Mobile peaked at 125.3 million monthly active users in February 2024, according to AppMagic data. By December 2024, daily active users had settled at 25.3 million — down 6% from February’s high of 26.9 million.
Tencent’s own reported figure of approximately 25 million DAU covers only the international PUBG Mobile app, excluding Game for Peace (the Chinese version) and Battlegrounds Mobile India (BGMI). When all three regional variants are combined, the daily player count across the franchise exceeds 90 million.
| Metric | Figure | Period |
|---|---|---|
| MAU peak | 125.3 million | February 2024 |
| MAU (January 2024) | 119.4 million | January 2024 |
| MAU (June 2025) | 112.9 million | June 2025 |
| DAU peak | 26.9 million | February 2024 |
| DAU (year-end) | 25.3 million | December 2024 |
| DAU (Tencent reported) | ~25 million | 2024 |
| Combined DAU (all variants) | 90 million+ | 2024–2025 |
Source: AppMagic via Udonis, Tencent via Business of Apps
The MAU-to-DAU ratio of roughly 5:1 at February’s peak points to a large casual player base — users logging in several times a week rather than daily, consistent with a battle royale format where individual matches run 20–30 minutes.
PUBG Mobile Download Statistics
The game recorded 101 million downloads in 2024, a slight uptick from 2023 and the first annual increase after years of decline tied to India’s 2020 ban on the original app. Monthly download figures for 2024 held between 7 and 11 million in most months, with October 2024 coming in at 6.89 million — one of the year’s lower months.
Lifetime installs across all variants reached approximately 1.75 billion by January 2026. Android accounts for 500 million installs versus 307.5 million on iOS, reflecting the Android-heavy player base in South Asia, Southeast Asia, and the Middle East. Google Play has accumulated 47 million reviews compared to roughly 1.5 million on the App Store.
| Metric | Figure | Period |
|---|---|---|
| Annual downloads | 101 million | 2024 (full year) |
| Monthly downloads (October 2024) | 6.89 million | October 2024 |
| Monthly download range | 7–11 million | Most months, 2024 |
| January 2025 spike | ~11 million | January 2025 |
| Android lifetime installs | 500 million+ | As of 2025 |
| iOS lifetime installs | 307.5 million | As of 2025 |
| Total lifetime downloads (all variants) | ~1.75 billion | January 2026 |
Source: AppMagic via Business of Apps, Statista, Udonis
PUBG Mobile Revenue Statistics
PUBG Mobile brought in $1.1 billion in 2024 — a slight decrease from 2023 and part of a multi-year decline from the 2020 peak of approximately $2.6 billion. The drop reflects India’s ban removing one of the game’s two largest markets, increased competition from other mobile battle royales, and the broader normalization of mobile gaming spend after the pandemic period.
December 2024 came in at $57.58 million, well below the $90–$120 million that characterized most months during 2024. Revenue recovered in early 2025, with March 2025 reaching $135 million — one of the strongest individual months since early 2023.
| Metric | Figure | Period |
|---|---|---|
| Annual revenue | $1.1 billion | 2024 |
| Monthly revenue (December 2024) | $57.58 million | December 2024 |
| Monthly revenue (March 2025) | $135 million | March 2025 |
| ARPDAU | $0.24 | 2024 |
| Revenue peak (all-time) | ~$2.6 billion | 2020 |
Source: AppMagic via Business of Apps, Statista, Udonis
PUBG Mobile Revenue by Region and Platform
China accounts for 69% of 30-day player spending, driven by Game for Peace — the domestic version of the game. That concentration also explains the iOS-heavy revenue split: iOS users generate 79% of total player spending against Google Play’s 21%, because Chinese players access the game almost entirely through Apple’s App Store. The $0.24 ARPDAU sits above the $0.10–$0.20 range typical for comparable mobile games.
| Platform / Region | Share of Spending |
|---|---|
| iOS | 79% |
| Google Play | 21% |
| China (30-day spending) | 69% |
| United States (30-day spending) | 8% |
Source: AppMagic via Rec0ded88
Krafton Financial Performance (2024)
Krafton’s full-year 2024 results were the best in the company’s history. Total revenue hit ₩2.71 trillion ($1.87 billion), up 41.8% year-on-year. Operating profit broke ₩1 trillion ($811.9 million) for the first time, a 54% increase over 2023. BGMI’s return to Indian app stores drove what Krafton described as its highest-ever India sales.
The third quarter of 2024 stood out individually: ₩719.3 billion ($513.4 million) in total revenue, up 59.7% year-on-year, marking three consecutive record quarters by that point. Mobile generated ₩1.7 trillion ($1.2 billion) for the full year — 35.7% growth — and accounted for 60% of Krafton’s Q1 2024 revenue.
| Period | Total Revenue | Mobile Revenue | Mobile YoY Growth |
|---|---|---|---|
| Q1 2024 | ₩665.9B ($487.7M) | ₩402.3B ($294.6M) | +10% |
| Q3 2024 | ₩719.3B ($513.4M) | ₩425.4B ($303.6M) | +37.6% |
| FY 2024 | ₩2.71T ($1.87B) | ₩1.7T ($1.2B) | +35.7% |
| FY 2024 operating profit | ₩1.18T ($811.9M) | — | +54% |
Source: PocketGamer.biz, Korea Herald
PUBG Mobile Esports Statistics
After the Global Championship 2024, PUBG Mobile crossed $100 million in all-time competitive prize money — the first mobile game to reach that figure. Among all esports titles including PC and console, it ranks fifth globally by all-time prize pool, behind Dota 2 ($333 million+), Counter-Strike, Fortnite, and League of Legends.
The 2024 competitive season distributed approximately $16 million across three international events. The PUBG Mobile World Cup 2024, held as part of the Esports World Cup in Riyadh with a $3 million prize pool, was won by Brazilian organization Alpha7 Esports.
Twitch viewership tells a different story: hours watched fell 65% between Q1 2022 and Q2 2024, landing at 61.4 million hours. That decline tracks with PUBG Mobile’s reduced presence in India — historically the game’s largest streaming market — alongside competition from Free Fire and Mobile Legends in Latin America and Southeast Asia.
| Metric | Figure |
|---|---|
| All-time prize pool milestone | $100 million+ |
| All-time esports rank (all platforms) | 5th overall |
| 2024 prize pool (all tournaments) | ~$16 million |
| PUBG Mobile World Cup 2024 prize pool | $3 million |
| World Cup 2024 winner | Alpha7 Esports (Brazil) |
| Twitch hours watched (Q2 2024) | 61.4 million hours |
| Twitch viewership drop (Q1 2022 to Q2 2024) | –65% |
Source: Esports Charts via Sportskeeda, Wikipedia, AppMagic via Rec0ded88
FAQs
How many daily active users does PUBG Mobile have?
PUBG Mobile averaged approximately 25 million daily active users in 2024, according to Tencent’s reported figures. This covers the international app only, excluding Game for Peace (China) and BGMI (India).
How much revenue did PUBG Mobile generate in 2024?
PUBG Mobile generated $1.1 billion in revenue in 2024, according to AppMagic data reported by Business of Apps. This was a slight decline from 2023 and well below the 2020 peak of approximately $2.6 billion.
Which country spends the most on PUBG Mobile?
China accounts for 69% of 30-day player spending, driven by Game for Peace, the domestic version of the title. The United States is a distant second at 8% of 30-day spending.
How many times has PUBG Mobile been downloaded?
PUBG Mobile has been downloaded approximately 1.75 billion times across all regional variants as of January 2026. The game recorded 101 million downloads in 2024 alone, per AppMagic data.
Is PUBG Mobile the highest-earning mobile esports game?
PUBG Mobile is the highest-earning mobile esports game by all-time prize pool, having crossed $100 million in cumulative prize money. It ranks fifth overall among all esports titles across all platforms.
