Gimkit Don’t Look Down Mode

Gimkit Don’t Look Down is a 2D platformer mode where players climb a vertical obstacle course by answering quiz questions. Each correct answer earns energy. That energy powers movement and jumping. The first player to reach 1,000 meters wins. Released in October 2023, this was Gimkit’s first mode built around platform-jumping mechanics. It later became part of Season 1 in 2024.

How Does Gimkit Don’t Look Down Work?

Players start at ground level and climb through six themed summits. Answering a question correctly adds energy to your meter. Energy fuels walking and jumping. A wrong answer wastes time but doesn’t drain energy.

Falling is the real penalty. With checkpoints off, a missed jump sends you back to the very bottom. With checkpoints on, you respawn at the last summit you reached. The session ends when one player hits 1,000 meters or the timer expires.

Summit Breakdown in Gimkit Don’t Look Down

The climb is split into six zones, each with a distinct theme and elevation range. Summit 6 also includes plant lasers from the One Way Out mode. Touching them resets your position.

SummitNameElevation
1Emberwall Ascent0–210m
2Coral Climb211–274m
3Agent Adventure275–448m
4Growing Up449–573m
5Frosty Peaks574–704m
6One Way Up705–999m

Elevation Span Per Summit (meters)

Emberwall Ascent
210m
Coral Climb
63m
Agent Adventure
173m
Growing Up
124m
Frosty Peaks
130m
One Way Up
294m

One Way Up is the longest stretch at 294 meters. Coral Climb is the shortest at just 63 meters, though its compact layout often catches players off guard.

How to Set Up a Gimkit Don’t Look Down Session

Hosts launch the mode from the Gimkit dashboard. Select Don’t Look Down in the mode picker and click Continue. Two main settings are available: Game Duration and Energy Per Question.

Lower energy per question makes the game harder and shorter. Higher values give players more room to climb. Share the game code or link with students. They join at gimkit.com/join. Hosts can toggle between spectator and player modes before starting.

Assignment Mode

Teachers can assign Don’t Look Down as homework. Pick the target summit students need to reach. A higher summit goal may require more questions or increased energy per correct answer to keep pacing reasonable.

Controls and Movement in Gimkit Don’t Look Down

InputAction
Arrow Keys / WASDMove left or right
Space Bar / Up ArrowJump
Double-tap JumpDouble jump (up to 6m)

A single jump covers about 4 meters. Double jumps extend that to 6 meters. Running before jumping increases horizontal distance. Timing the second jump at the peak of the first maximizes height.

Tips to Win at Gimkit Don’t Look Down

  • Study quiz material before playing. Faster, accurate answers mean more energy and less downtime.
  • Conserve energy. Each jump costs energy, so avoid unnecessary movement.
  • Close extra browser tabs. Lag can cause missed platforms or failed double jumps.
  • With checkpoints off, you need roughly 40,000 energy to finish. Skilled players can manage with 30,000.
  • In Summit 5, save your double jump for the gap after the bench slide section.

If you’re interested in other Gimkit 2D game modes, several share the same platforming engine introduced with Don’t Look Down.

How Gimkit Don’t Look Down Compares to Other Modes

Don’t Look Down was the first platformer mode on Gimkit. It replaced the top-down exploration of Gimkit One Way Out with vertical climbing. Later modes like Gimkit Blastball and Gimkit Snowy Survival built on the same engine but shifted focus to combat and survival.

For hosts dealing with connection issues during live sessions, the Gimkit game server troubleshooting guide covers common fixes. And if you want cosmetic options for your character, the Gimkit cosmetics page lists available skins and items.

FAQs

How many summits are in Gimkit Don’t Look Down?

There are six summits. Players climb from 0 meters at Emberwall Ascent to 1,000 meters at the finish line after completing One Way Up.

Can teachers assign Gimkit Don’t Look Down as homework?

Yes. Teachers select a target summit in the assignment settings. They can also adjust energy per question and question count to control difficulty and session length.

What happens when you fall in Don’t Look Down?

With checkpoints off, you restart at Summit 1. With checkpoints on, you respawn at the last summit you reached. Either way, falling wastes time and energy.

How much energy is needed to complete the full climb?

A standard run requires about 40,000 energy. Players who use precise jumps and skip unnecessary platforms can finish with around 30,000.

Does Gimkit Don’t Look Down work on mobile devices?

It runs on any device with a browser and internet access. Desktop is recommended for better control with keyboard inputs during platforming sections.