Among Us Statistics And User Data 2026

Among Us peaked at 500 million monthly active players in November 2020. By 2024 that figure had dropped to between 17 and 23 million, depending on the month — still a substantial audience for a six-year-old game with no sequel. This article covers monthly active users, Steam concurrent player data, revenue figures, and platform and regional breakdowns, with a source on every number.

Among Us Statistics: Key Numbers

  • Among Us has been downloaded over 650 million times across all platforms since its June 2018 launch.
  • Monthly active users fell from 23.56 million in January 2024 to 17.28 million in October 2024, a 20.7% decline across the year.
  • PC players account for just 3% of the user base but generate 64% of lifetime revenue.
  • Among Us holds a 91.22% positive rating across 726,523 Steam reviews as of April 2026.
  • The game earned $105 million in lifetime revenue, most of it concentrated in an 18-month window around its 2020 viral peak.

How Many People Play Among Us?

Monthly active user data for Among Us comes from AppMagic, published through Udonis. The 2024 figure, when combined across mobile, PC, and VR, sits around 30 million according to Business of Apps — but the monthly breakdown tells a more granular story.

The year opened at 23.56 million MAU and closed at 18.67 million. The sharpest single-month drop came between August and September 2024, when MAU fell 10.4%. December 2024 recovered modestly, and January 2025 climbed back to 20.27 million — the strongest reading since April 2024.

Month (2024)Monthly Active UsersDaily Active Users
January23,561,7792,946,424
February21,691,1812,791,196
March21,060,9112,590,215
April20,525,6592,599,087
May19,590,2472,463,100
June19,888,3432,548,458
July20,522,5462,649,751
August19,501,5562,516,975
September17,527,5862,264,581
October17,284,2922,189,867
November17,501,0852,191,581
December18,665,8132,276,451

Source: AppMagic via Udonis

The MAU-to-DAU ratio held steady near 8:1 all year. Roughly one in eight monthly players logged in on any given day — a ratio typical of casual social games where sessions are infrequent but players keep returning.

Among Us Steam Player Count (2024)

Steam captures a small slice of total Among Us engagement. The game is free on mobile, and the overwhelming majority of sessions happen there. These figures come directly from SteamDB’s monthly concurrent player records.

Steam’s monthly peak ranged from 8,009 in May to 13,999 in December. The December surge of +31.9% was the largest positive monthly move of the year, matching the holiday pattern visible in the AppMagic data. The all-time Steam peak — 447,476 concurrent players in September 2020 — puts December 2024’s figure roughly 97% below that record.

Month (2024)Steam Monthly Peak (Concurrent)Monthly Change
January11,543−13.0%
February9,045−21.6%
March8,683−4.0%
April9,053+4.3%
May8,009−11.5%
June9,699+21.1%
July10,182+5.0%
August10,106−0.7%
September11,029+9.1%
October10,700−3.0%
November10,610−0.8%
December13,999+31.9%

Source: SteamDB

Among Us currently sits at #102 in daily active users on Steam and holds 3,452,141 followers on the platform. Its 91.22% positive review rating — drawn from 726,523 total reviews — is unusually high for a game with this kind of player count trajectory, with 667,988 positive reviews against 58,535 negative.

Among Us Revenue Statistics

Among Us is free to download on mobile with optional ad removal, priced at $4.99 on PC, and monetizes cosmetic in-app purchases across both. Monthly revenue in 2024 ran between $110,000 and $187,000. The all-time monthly peak was $24.5 million in October 2020.

The ARPDAU of $0.01 sits below the $0.05-plus typical for successful free-to-play mobile games, which reflects the free mobile model and a cosmetics system that only a fraction of players buy into.

MetricFigure
Lifetime revenue since launch$105 million
Monthly revenue range (2024)$110,000–$187,000
All-time monthly revenue peak$24.5 million (October 2020)
ARPDAU (average revenue per daily active user)$0.01
PC players as share of user base3%
PC players’ share of total revenue64%
PC price on Steam$4.99

Source: Business of Apps; AppMagic via Rec0ded88; AppMagic via Priori Data

The PC revenue concentration is the defining economic fact of Among Us. PC players are 3% of the user base yet generate 64% of lifetime revenue. Every PC sale at $4.99 produces roughly 20 times the per-user revenue of a free mobile installation. The $4.99 Steam price effectively selects for players willing to spend.

Among Us Platform and Regional Breakdown

Among Us is available on Windows, iOS, Android, PlayStation 4 and 5, Xbox One and Series, and Nintendo Switch, with cross-platform play across all of them. Over 90% of its player base is on mobile, and lifetime downloads across all platforms have passed 650 million.

MetricFigure
Mobile share of user base90%+
Lifetime downloads (all platforms)650 million+
Top market by player shareUnited States
US share of lifetime revenue~63%
Primary age demographic14–30 years (20–30 largest segment)
Twitch all-time peak viewers765,893 (September 2020)
Twitch current viewers (April 2026)3,746

Source: Business of Apps; AppMagic via Priori Data; AppMagic via Helplama; SteamDB

The United States generates around 63% of lifetime revenue, a concentration that makes it disproportionately important relative to raw download volume. Brazil and South Korea drove viral adoption through streamer communities in 2020 but don’t rank among the top revenue contributors, given lower average in-app spending in those markets.

Twitch viewership tells the same story as the player count data. The September 2020 peak of 765,893 concurrent viewers has not come close to repeating; the current figure sits at 3,746. The 14-to-30 age group that made Among Us a streaming phenomenon is the same demographic most active on Twitch and YouTube, which explains how the game’s initial explosion happened so quickly.


FAQ

How many people still play Among Us in 2024?

Among Us had between 17.28 million and 23.56 million monthly active users in 2024, depending on the month. October 2024 was the yearly low; January 2024 was the high. January 2025 rebounded to 20.27 million.

How much money has Among Us made in total?

Among Us has generated $105 million in lifetime revenue since its 2018 launch. The bulk of that came from a concentrated window around its 2020 viral peak, when it earned $24.5 million in a single month (October 2020).

What percentage of Among Us players are on mobile?

Over 90% of Among Us players are on mobile. PC accounts for roughly 3% of the user base, though that 3% generates 64% of the game’s total revenue due to the $4.99 Steam price.

What is Among Us’s Steam review score?

Among Us holds a 91.22% positive rating on Steam as of April 2026, drawn from 726,523 total reviews — giving it a “Very Positive” designation. That approval rating has held despite the game’s declining player count since 2020.

What age group plays Among Us most?

The primary Among Us demographic is 14 to 30 years old, with the 20-to-30 segment being the largest single group. This age range is also the most active on Twitch and YouTube, which drove the game’s rapid viral growth in 2020.